Character Classes

Warrior

In an empire that was born from a wish and perished in a thousand and one nights of bloodshed, for many people being a warrior became a way of life. There are as many kinds of fighters as there are weapons. Some fight for a prize, other for a cause, or a noble family, but there is one thing they all have in common: they live and die by the weapon of their choice. (And in these troubled times, when the shadows are stretching and the eternal sunshine seems to fade, there are plenty of things to fight...)

 

Skills

Painful Cut

  • Inflicts moderate damage to the target

Acquirement level: 1

Focused Strike

  • Inflicts light damage to the target
  • Increases the Critical Hit chance for the current turn
  • Increases Defense for 1 turn
  • Gives an extra action

Acquirement level: 1
Cooldown: 3

Ambitious Blow

  • Inflicts heavy damage to the target
  • Removes 1 beneficial effect from the target
  • Inflicts light damage to self

Acquirement level: 1
Cooldown: 3

Swift Blade

  • Inflicts moderate damage to the target

Acquirement level: 2
Cooldown: 2

Cleave

  • Inflicts damage to all adjacent enemies

Acquirement level: 3
Cooldown: 3

Throwing Axe

  • Inflicts damage to the target over 3 turns
  • Decreases the Movement of the target by 2 for 2 turns

Acquirement level: 4
Cooldown: 4

Battlecry

  • Increases the overall Health of all allies for 5 turns
  • Affected by Defense

Acquirement level: 6
Cooldown: 5

Intimidating Shout

  • Forces the target to attack the character for 5 turns
  • Decreases the Defense of the target for 3 turns
  • Decreases the Speed of the target for 3 turns
  • Can be used while dazed
  • Affected by Defense

Acquirement level: 8
Cooldown: 5

Force of Will

  • Breaks free from all stun, fear, root and daze effects
  • Grants immunity against them for 3 rounds
  • Heals self over 3 turns

Acquirement level: 10
Cooldown: 5

Trample

  • Inflicts damage to all adjacent enemies
  • Decreases the Defense of all adjacent enemies for 5 turns
  • Roots all adjacent enemies for 2 turns
  • Affected by Damage

Acquirement level: 13
Cooldown: 5

Berserk

  • Increases Damage for 5 turns
  • Increases all incoming damage for 5 turns
  • Affected by Damage

Acquirement level: 16
Cooldown: 6

Hold the line!

  • Decreases all incoming damage for 5 turns
  • Increases the Defense of all allies for 5 turns
  • Decreases the Damage for 5 turns
  • Dazes for 5 turns
  • Affected by Defense

Acquirement level: 19
Cooldown: 7

Raging Whirlwind

  • Inflicts damage to all adjacent enemies
  • Increases all incoming damage to all adjacent enemies for 3 turns
  • Decreases Defense for 3 turns
  • Affected by Damage

Acquirement level: 22
Cooldown: 4

Morale Breaker

  • Inflicts heavy damage to the target
  • Inflicts damage to the target over 3 turns
  • Frightens all adjacent enemies around the target for 1 turn

Acquirement level: 25
Cooldown: 8

Leap

  • Leaps to the target position
  • Inflicts damage to all adjacent enemies upon arrival

Acquirement level: 30
Cooldown: 5

Typical Items

Halberd

This weapon does not need to be introduced: those who have used it before know how effective it can be against one or many opponents. Those who have been attacked with one cannot disagree...

Shamshir

Wielding a blade like this requires great strength as well as skill; a warrior who possesses both is a fearsome enemy to face.

Tabar

One of the traditional weapons of trained warriors, the battle axe named tabar is often a piece of art in itself; almost as beautiful as it is deadly.