The most important thing to know is that the staff really do listen to what we have to say. The 2nd most important thing to know is that anytime you need help or advice or a funny joke (usually at the expense of the moderators), you can call into chat or post here in forums and someone will come to your rescue. We're a caring, sharing community like that.
Locations of all basic stats are straight forward. Chat box is resizable by grabbing and ragging the lower right corner and is movable by clicking and dragging on the outside border. Character Sheet, Quest List, Skill List and Mini Map are all movable by clicking anywhere on the pop up and dragging them to the desired location.
When exploring a new or complex area, I like to move my minimap up to the top left corner of my screen so that only 1/4 of it is showing. It allows me to see where I am and where I am going without obscuring too much of my game screen.
To whisper another player, type /wPlayer Name, and the Private button will light up for them. Currently, I believe that receiving a new PM will freeze your World Chat until the message has been read, so if you find yourself unable to type, you may want to check PM before refreshing.
While I believe this is slated to change, the current icon for a Daily Quest giver and for a talking dummy are the same. If you are looking for more quests, make sure to stop by these NPCs to see what they have to say.
Upon reaching any new city, do yourself a favor and find the Caravansary before picking any fights. Click on it to activate it, and it will give you teleport abilities to any other city whose Caravansary you have activated.
From the
FAQ post, the definitions for each character attribute are as follows:
Damage: Determines the amount of damage you do to an enemy, combat effectiveness.
Defense: Determines the amount of damage taken, the higher your defense the less damage you take, protection.
Speed: It shows the initiative rate, it determines when you can perform an action within a combat turn. The higher the speed is the sooner you will be able to act. Determines the chance to gain a bonus attack within a round.
Precision: Determines the chance for dealing critical hit.
Spirit: The efficiency of the skills that are not causing direct damage.
Health: Determines how much damage your character can suffer before it becomes incapacitated.
Movement: Shows the number of maximum tiles that one character can move in combat.
Hover your cursor over an item to see the difference between that and the one you currently have equipped.
To equip an item or use a healing or energy potion, simply click, drag, and drop item over your character's picture.
From your Quest List, you can delete a quest, and add or remove a quest from being listed in your Quest Tracker boxes on the right hand side of your screen.
By selecting the arrow pointing at any one of the Quest Tracker boxes, you will activate a directional arrow at your toon's feet which will point you to your next destination for that quest.
Required Main Quests are in green, optional Side Quests are in yellow, and the repeatable Daily Quests are in blue.
The "Menu" button in the bottom right corner will access quick links to the official Nadirim Game Guide, the audio options, or will log you out of the game. Please note that regardless of how you leave the game, your progress will be saved automatically.
Please be aware that accepting a quest or selecting the next quest destination may result in being thrown immediately into a fight. Remember to heal up before clicking on the next location!
Thats all for now, so.... good luck, have fun, and see you in game!!