In Dream Gardens, Cradle Dunes, map coordinates 1399:496.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/15577
You were making a rod for your own back there sanshi.
http://nadirim.com/forum/post/15579
Good one, Naked

Yep, you got that right!
"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/15580
It's possible to walk about half way along the arch, partly under the wall, when coming out of the room with skeletons but just under the buttress when going into the room.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/15648
In Silent Fields, map coordinates 1833:790.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/15669
Invisible barriers in the Ennahar area near Xora's, map coordinates 1369:1098.
"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/15720
walking around the cliffs
here u go rose
http://nadirim.com/forum/post/15746
Originally Posted by sanshi »It's possible to walk about half way along the arch, partly under the wall, when coming out of the room with skeletons but just under the buttress when going into the room.
It took me ages to realise but all of a sudden it sank in - it's a flying buttress
http://nadirim.com/forum/post/16041

You always brighten my day and give me a giggle - nice one!
"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16042
Lost my head in The Damned Grounds at map coordinates 1141:469.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16078
A Beak for Sweetness quest south As'Arrath, map coordinates 1609:962, I walked over most of this a fair few times - where my character is now being the lowest boundary you can then follow the rock tower all the way up and over the nest. I then later realised a refresh was needed for it to become interactive. I couldn't walk over it after that
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This is one of the
A Right to Have quests at map coordinates 1525:938 in As'Arrath where the text bubble is hidden or obscured. The
Audacity quest in the same area also has text bubbles which are not completely clear of obstructions.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16083
You know perfectly well that Cheeky will call you an egg head, so I will "crack" that joke before she does.
http://nadirim.com/forum/post/16085
"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16086
Today many of us from the HU server reported this interesting bug about at 11:25 am.
The bug is that kecsege is a warrior in fact (check his profile), but this screen shows him as a sage.
http://nadirim.com/forum/post/16172
There are some berries under the tree here, but they can't be collected because the tree is in the way. Just southeast of the hunts camp.
http://nadirim.com/forum/post/16200
Whilst doing The Enchanted Wells Quest in Silent Fields, map coordinates 1827:762 ...
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16528
Text bubble obscured for
The Power of the Serpent Sword quest in the Serpent Spire by the character menu bar
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and for
A Noisy Desert quest location in Heftu, map coordinates 1717:1219 by the Quest Tracker.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16850
Have problem with some graphics
In game @ Xora
My char is forefront compared to pillar.
On webpage @ Profile
Last modified by KaiotEch at October 14, 2012 12:27 PM.
"Ruffians get boiling oil dumped on their heads while they hide in a pot."
http://nadirim.com/forum/post/16926
In Silent Fields at map coordinates 1750:768, I am 'hiding' in the area marked.
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"Doing nothing with purpose!" ... Rhodes, 2012
http://nadirim.com/forum/post/16927
there is one in a tree east of Magarin (where the gorkals are) that won't allow itself to be picked up, presumably because the tree is part of a quest
oops, by east, of course I mean West--that other east
left
1158 657 are approximate coordinates.
Last modified by Alvin at October 19, 2012 11:06 PM.
http://nadirim.com/forum/post/16998
Yup there's a bunch of places. This one's south of Greyford. Bummer, I know. But the Tribe doesn't have much incentive to find a way to avoid these occurrences; they make money from people buying gems to trade for energy. That's not a criticism; just simple reality.
http://nadirim.com/forum/post/17001
They don't make enough money selling energy potions to bother to hide a few collectibles! In fact, most of us never buy energy potions, and they certainly aren't expensive. Don't think your "reality" is at all realistic!
Ethelred1 aka Alvin Glinda and Reddy
http://nadirim.com/forum/post/17003
http://nadirim.com/forum/post/17005
K, you didn't say hide. You did say they were motivated by the need to sell energy potions, and I think that was off target. But no offense to you intended. I just think TT's motivation for not correcting trivial graphics glitches is to spend more time developing new material for us, so I think they should be applauded. If you disagree, fine.
Ethelred1 aka Alvin Glinda and Reddy
http://nadirim.com/forum/post/17009
Originally Posted by Ethelred1 »K, you didn't say hide. You did say they were motivated by the need to sell energy potions, and I think that was off target. But no offense to you intended. I just think TT's motivation for not correcting trivial graphics glitches is to spend more time developing new material for us, so I think they should be applauded. If you disagree, fine.
Exactly. I didn't say they were motivated by the need to sell energy potions, I said they lacked motivation as a by-product of selling them. Not a wide distinction, I admit; but the two are distinct nonetheless. I agree, there are higher priority concerns; but the fact that they do generate some income through people buying gems and using them on energy is ONE of the factors that will keep the collectible item accessibility issue way down on that priority list. Not to mention it would probably be a tricky thing to fix, with the gains in game play from the work pretty negligible. In other words, the cost to gain ratio doesn't offer enough motivation to spend time and energy on it. Add the fact that they probably do generate some income from people making the impulse purchase whenever they run out of energy during a string of quests, or while leveling on gorkals, or during other, similar circumstances, and any impetus to fix what amounts to a non-issue dissolves completely.
So, like I said originally, it's NOT a criticism; it's simple reality economics.
http://nadirim.com/forum/post/17011